

These cards were called Hanafuda which meant “flower cards.” You could play several different games with them and they were basically used for gambling. Their origins begin all the way back in 1889–just four years after Marty and Doc leave the Old West.Īnd you wouldn’t believe it, but Nintendo first started out selling trading cards. Nintendo as a company goes back a lot further than you may realize. The Game and Watch was just one of many products they launched as they were kind of like the Sears of Japan R.I.P. This may be new info for you, but what makes the Game and Watch so significant is that Nintendo wasn’t originally a video game company. This article will be a look back on the significance of the Game and Watch and how it changed video games forever. With the re-release of the Nintendo Game and Watch, the company is going back to its roots. Their success would give rise to the Famicom and then the Nintendo Entertainment System.
#Super smash bros ultimate vocabulary series
The Nintendo Game and Watch was a series of hand-held video games released by Nintendo in the 70s and 80s. If Nintendo didn’t experiment with the Game and Watch, they might not have had the confidence to double-down on video games and change the world forever. Not to mention some official terms are too lengthy to describe something that can be understand in one word.One simple handheld game may have changed the trajectory for modern video games. I've not seen too many people complain about Smash's "lingo", let alone at all, but early every game has unofficial terms because there are not official terms for every technique. And just like most other fanmade terms, is shorter than the official variant.

However the ones that begin with a consonant are all pronounced the way they are spelled. No one is going to say "uair" which is why commentators say "up-air". Not all of them are meant to be pronounceable however. These terms have been use longer than you've been alive (Smash is a very old franchise). The abbreviated attacks are only "weird" if you're not accustomed to them.And similar to parry, it is shorter than the official term Sidestep implies movement which is not required for this technique so spotdodge fits better. A sidestep dodge doesn't really fit the description for gaining temporarily invincibility while standing in the same spot.But I do agree they should call them meteor smashes or at least meteors Even if the difference is gone, people are too used to calling them spikes for this to change. Now that all meteor smashes can no longer be cancelled, all meteor smashes are spikes but a spike is a fanmade term which has been used for years throughout multiple games. Meteor smashes were never supposed to be cancelled but due to a glitch, certain meteor smashes were not able to be cancelled which the community named spikes. As already pointed out, meteor smashes and spikes used to have a difference albeit unofficial.Other than that, parry is shorter than perfect shield so that is another reason why parry is preferred Basically, a Perfect Shield doesn't directly involve your shield. Yes, the game's official term is Perfect Shield, but performing one in Ultimate requires you to drop your shield. Perfect Shielding is just semantics but when the mechanics of Perfect Shielding work extremely close to Parrying in other fighting games, people would find it easier to refer to it as Parrying. This is my opinion, and I know there will be people who disagree but please be civil about it On that note, please don’t argue in the replies. One last thing, is there even an official name for “teching” and who decided to call it that? I don’t get what the word tech has to do with pushing your entire body weight into a wall or floor to stop yourself from bouncing. I’d be rich if I had a pound for every time I’d heard someone call a splat bomb a grenade. Character specific attacks are also incorrectly named.

It’s not just inputs that are given the wrong name either. Also, how the hell do you pronounce uair? “Zair” should not be used to describe air grabs because pressing Z in the air can also do an air dodge if your character does not grab with a tether. Know why they sound weird? Because they’re already real words. Here are some examples that just drive me insaneĪlso, I cannot be the only one who thinks that the abbreviated names for air attacks are *really* weird. I get that it’s quicker to say, but come on. I find it absurd at how many techniques in smash bros are never described by their official names.
